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IV
2002
IEEE
152views Visualization» more  IV 2002»
15 years 11 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
CVPR
2000
IEEE
15 years 10 months ago
Catadioptric Self-Calibration
We have assembled a standalone, movable system that can capture long sequences of omnidirectional images (up to 1,500 images at 6.7 Hz and a resolution of 1140 × 1030). The goal ...
Sing Bing Kang
SIGGRAPH
1995
ACM
15 years 9 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
TOG
2008
120views more  TOG 2008»
15 years 5 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin
ICRA
2009
IEEE
178views Robotics» more  ICRA 2009»
15 years 4 months ago
A riemannian-geometry approach for dynamics and control of object manipulation under constraints
A Riemannian-geometry approach for control and stabilization of dynamics of object manipulation under holonomic or non-holonomic (but Pfaffian) constraints is presented. First, pos...
Suguru Arimoto, Morio Yoshida, Masahiro Sekimoto, ...