Sciweavers

411 search results - page 60 / 83
» Tangible user interfaces for children
Sort
View
CHI
2010
ACM
16 years 27 days ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
MHCI
2009
Springer
16 years 18 days ago
Examining human values in adopting ubiquitous technology in school
This paper summarizes value analysis of adopting technologysupported attendance control service in a primary school. The results are based on a case study that explored a 14-week ...
Minna Isomursu, Mari Ervasti, Marianne Kinnula, Pe...
CHI
2003
ACM
16 years 6 months ago
Augmenting a retail environment using steerable interactive displays
This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
CHI
2000
ACM
15 years 10 months ago
Tagged handles: merging discrete and continuous manual control
Discrete and continuous modes of manual control are fundamentally different: buttons select or change state, while handles persistently modulate an analog parameter. User interfac...
Karon E. MacLean, Scott S. Snibbe, Golan Levin
AIEDU
2006
89views more  AIEDU 2006»
15 years 6 months ago
Learner Centred Design in the Adventure Author Project
Involving stakeholders at an early stage of learning environment design enables researchers to base a system around the needs of learners. By working directly with learners, resear...
Seth Goolnik, Judy Robertson, Judith Good