Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Current state-of-the-art planners solve problems, easy and hard alike, by search, expanding hundreds or thousands of nodes. Yet, given the ability of people to solve easy problems...
Minimax-regret preference elicitation allows intelligent decisions to be made on behalf of people facing risky choices. Standard gamble queries, a vital tool in this type of prefe...
Establishing trust amongst agents is of central importance to the development of well-functioning multi-agent systems. For example, the anonymity of transactions on the Internet c...
One of the obstacles in automatic program proving is to obtain suitable loop invariants. The invariant of a loop is a weakened form of its postcondition (the loop's goal, als...