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AIIDE
2009
15 years 7 months ago
Using Semantics to Improve the Design of Game Worlds
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Tim Tutenel, Ruben Michaël Smelik, Rafael Bid...
AIPS
2009
15 years 7 months ago
Inference and Decomposition in Planning Using Causal Consistent Chains
Current state-of-the-art planners solve problems, easy and hard alike, by search, expanding hundreds or thousands of nodes. Yet, given the ability of people to solve easy problems...
Nir Lipovetzky, Hector Geffner
ATAL
2010
Springer
15 years 7 months ago
Preference elicitation for risky prospects
Minimax-regret preference elicitation allows intelligent decisions to be made on behalf of people facing risky choices. Standard gamble queries, a vital tool in this type of prefe...
Greg Hines, Kate Larson
ATAL
2010
Springer
15 years 7 months ago
Hybrid transitive trust mechanisms
Establishing trust amongst agents is of central importance to the development of well-functioning multi-agent systems. For example, the anonymity of transactions on the Internet c...
Jie Tang, Sven Seuken, David C. Parkes
BIRTHDAY
2010
Springer
15 years 7 months ago
Inferring Loop Invariants Using Postconditions
One of the obstacles in automatic program proving is to obtain suitable loop invariants. The invariant of a loop is a weakened form of its postcondition (the loop's goal, als...
Carlo A. Furia, Bertrand Meyer
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