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CHI
2004
ACM
15 years 11 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
IMC
2004
ACM
15 years 11 months ago
Characteristics of internet background radiation
Monitoring any portion of the Internet address space reveals incessant activity. This holds even when monitoring traffic sent to unused addresses, which we term “background rad...
Ruoming Pang, Vinod Yegneswaran, Paul Barford, Ver...
IUI
2004
ACM
15 years 11 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
MOBICOM
2004
ACM
15 years 11 months ago
A scalable model for channel access protocols in multihop ad hoc networks
A new modeling framework is introduced for the analytical study of medium access control (MAC) protocols operating in multihop ad hoc networks. The model takes into account the e...
Marcelo M. Carvalho, Jose Joaquin Garcia-Luna-Acev...
MOBIHOC
2004
ACM
15 years 11 months ago
On the behavior of communication links of a node in a multi-hop mobile environment
In this work, we develop an analytical framework to investigate the behavior of the communication links of a node in a random mobility environment. Analytical expressions characte...
Prince Samar, Stephen B. Wicker
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