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AAAI
1996
15 years 7 months ago
Forward Estimation for Game-Tree Search
It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very...
Weixiong Zhang
JECR
2000
123views more  JECR 2000»
15 years 6 months ago
Knowledgeable Agents for Search and Choice Support in E-commerce: A Decision Support Systems Approach
Software agents are a major innovation in how people use information systems, and they have parallels with how Decision Support Systems (DSS) support human decision-making. A DSS ...
Susan Sproule, Norman P. Archer
ANNS
2010
15 years 1 months ago
Search Space Restriction of Neuro-evolution through Constrained Modularization of Neural Networks
Evolving recurrent neural networks for behavior control of robots equipped with larger sets of sensors and actuators is difficult due to the large search spaces that come with the ...
Christian W. Rempis, Frank Pasemann
COLING
2010
15 years 1 months ago
A Large Scale Ranker-Based System for Search Query Spelling Correction
This paper makes three significant extensions to a noisy channel speller designed for standard written text to target the challenging domain of search queries. First, the noisy ch...
Jianfeng Gao, Xiaolong Li, Daniel Micol, Chris Qui...
ICML
2005
IEEE
16 years 7 months ago
Robust one-class clustering using hybrid global and local search
Unsupervised learning methods often involve summarizing the data using a small number of parameters. In certain domains, only a small subset of the available data is relevant for ...
Gunjan Gupta, Joydeep Ghosh