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» TIES: An Engineering Design Methodology and System
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DIGRA
2005
Springer
15 years 11 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
ICSM
2002
IEEE
15 years 11 months ago
A Software Transformation Framework for Quality-Driven Object-Oriented Re-engineering
In re-engineering object-oriented legacy code, it is frequently useful to introduce a design pattern in order to improve specific non-functional requirements (e.g., maintainabili...
Ladan Tahvildari, Kostas Kontogiannis
COORDINATION
2000
Springer
15 years 10 months ago
The LuCe Coordination Technology for MAS Design and Development on the Internet
Internet-based multi-agent systems call for new metaphors, abstractions, methodologies and enabling technologies specifically tailored to agent-oriented engineering. While coordin...
Enrico Denti, Andrea Omicini, Vladimiro Toschi
ICCAD
2002
IEEE
106views Hardware» more  ICCAD 2002»
16 years 3 months ago
Throughput-driven IC communication fabric synthesis
As the scale of system integration continues to grow, the on-chip communication becomes the ultimate bottleneck of system performance and the primary determinant of system archite...
Tao Lin, Lawrence T. Pileggi
RE
2005
Springer
15 years 11 months ago
Contextual Risk Analysis for Interview Design
Interviews with stakeholders can be a useful method for identifying user needs and establishing requirements. However, interviews are also problematic. They are time consuming and...
Tira Cohene, Steve M. Easterbrook