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INFOCOM
2000
IEEE
15 years 11 months ago
Prevention of Deadlocks and Livelocks in Lossless, Backpressured Packet Networks
—When congestion builds up in a packet network, two general approaches are possible to cope with the shortage of buffer space. One approach is to drop incoming packets for which ...
Mark J. Karol, S. Jamaloddin Golestani, David Lee
IPPS
2000
IEEE
15 years 11 months ago
Connectivity Models for Optoelectronic Computing Systems
Abstract. Rent's rule and related concepts of connectivity such as dimensionality, line-length distributions, and separators have found great use in fundamental studies of di ...
Haldun M. Özaktas
LICS
2000
IEEE
15 years 11 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
MSS
2000
IEEE
160views Hardware» more  MSS 2000»
15 years 11 months ago
Implementation of a Fault-Tolerant Real-Time Network-Attached Storage Device
Phoenix is a fault-tolerantreal-time network-attachedstorage device (NASD). Like other NASD architectures, Phoenix provides an object-based interface to data stored on network-att...
Ashish Raniwala, Srikant Sharma, Anindya Neogi, Tz...
RTSS
2000
IEEE
15 years 11 months ago
Scalable Real-Time System Design using Preemption Thresholds
The maturity of schedulabilty analysis techniquesfor fired-prioritypreemptive scheduling has enabled the consideration of timing issues at design time using a specification of the...
Manas Saksena, Yun Wang
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