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» Systems for human-powered mobile computing
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ACMACE
2005
ACM
16 years 1 days ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
GECCO
2010
Springer
183views Optimization» more  GECCO 2010»
15 years 11 months ago
Neuroevolution of mobile ad hoc networks
This paper describes a study of the evolution of distributed behavior, specifically the control of agents in a mobile ad hoc network, using neuroevolution. In neuroevolution, a p...
David B. Knoester, Heather Goldsby, Philip K. McKi...
PERCOM
2004
ACM
16 years 6 months ago
An Adaptive Approach to Content-Based Subscription in Mobile Ad Hoc Networks
We describe a novel approach for content-based publish/subscribe system in mobile ad-hoc networks and show preliminary experiment results. We extended ODMRP (OnDemand Multicast Rou...
Eiko Yoneki, Jean Bacon
P2P
2006
IEEE
134views Communications» more  P2P 2006»
16 years 15 days ago
Experiences Developing Mobile P2P Applications with LightPeers
In this paper, our experiences so far with developing a platform for mobile P2P applications with the LightPeers framework are presented. We experienced that the use of a role-bas...
Bent Guldbjerg Christensen
IJCNLP
2004
Springer
15 years 12 months ago
Spoken Versus Written Queries for Mobile Information Access: An Experiment on Mandarin Chinese
As Chinese is not alphabetic and the input of Chinese characters into computer is still a difficult and unsolved problem, voice retrieval of information becomes apparently an imp...
Heather Du, Fabio Crestani