The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Abstract Spatio-temporal extensions to data models have been an active area of research for a number of years. To date, much of this work has focused on the relational data model, ...
Tony Griffiths, Alvaro A. A. Fernandes, Norman W. ...
Abstract. This paper proposes a fuzzy-rough method of maintaining CaseBased Reasoning (CBR) systems. The methodology is mainly based on the idea that a large case library can be tr...
Advances in image acquisition and storage technology have led to tremendous growth in significantly large and detailed image databases. These images, if analyzed, can reveal usefu...
Mobile agent security is still a young discipline and most naturally, the focus up to the time of writing was on inventing new cryptographic protocols for securing various aspects ...