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188
Voted
VRST
2009
ACM
16 years 1 months ago
Indexing and retrieval of human motion data by a hierarchical tree
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Shuangyuan Wu, Zhaoqi Wang, Shihong Xia
199
Voted
VRST
2009
ACM
16 years 1 months ago
Visual feedback techniques for virtual pointing on stereoscopic displays
The act of pointing to graphical elements is one of the fundamental tasks in Human-Computer Interaction. In this paper we analyze visual feedback techniques for accurate pointing ...
Ferran Argelaguet, Carlos Andújar
167
Voted
VRST
2009
ACM
16 years 1 months ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
211
Voted
VRST
2009
ACM
16 years 1 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...
192
Voted
ARCS
2010
Springer
16 years 1 months ago
How to Enhance a Superscalar Processor to Provide Hard Real-Time Capable In-Order SMT
This paper describes how a superscalar in-order processor must be modified to support Simultaneous Multithreading (SMT) such that time-predictability is preserved for hard real-ti...
Jörg Mische, Irakli Guliashvili, Sascha Uhrig...
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