We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Feature trees have been used to accommodate records in constraint programming and record like structures in computational linguistics. Feature trees model records, and feature cons...
e about image features can be expressed as a hierarchical structure called a Type Abstraction Hierarchy (TAH). TAHs can be generated automatically by clustering algorithms based on...
Wesley W. Chu, Alfonso F. Cardenas, Ricky K. Taira
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...