Sciweavers

5744 search results - page 808 / 1149
» System level design, a VHDL based approach
Sort
View
ECAIW
2000
Springer
15 years 11 months ago
A Hierarchy of Reactive Behaviors Handles Complexity
This paper discusses the hierarchical control architecture used to generate the behavior of individual agents and a team of robots for the RoboCup Small Size competition. Our react...
Sven Behnke, Raúl Rojas
CORR
2007
Springer
74views Education» more  CORR 2007»
15 years 6 months ago
Packaging of RF Mems Switching Functions on Alumina Substrate
The expending development of wireless communication requires strong demands for components with improved capabilities. RF MEMS devices offer a variable alternative to conventional...
M.-K. El Khatib, Arnaud Pothier, Pierre Blondy
TASE
2008
IEEE
15 years 6 months ago
Modeling and Supervisory Control of Railway Networks Using Petri Nets
In this paper we deal with the problem of modeling railway networks with Petri nets so as to apply the theory of supervisory control for discrete event systems to automatically de...
Alessandro Giua, Carla Seatzu
AIIDE
2009
15 years 8 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
HAPTICS
2008
IEEE
15 years 8 months ago
Haptic Interaction with Soft Tissues Based on State-Space Approximation
The well known property of haptic interaction is the high refresh rate of the haptic loop that is necessary for the stability of the interaction. Therefore, only simple computation...
Igor Peterlík, Ludek Matyska