We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
: Advanced architectural features of microprocessors like instruction level parallelism and pipelined functional hardware units require code generation techniques beyond the scope ...
When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of types in typical scripting languages means that programmers must (re)disc...
Increased market dynamics, shorter product lifecycles and a higher customer involvement in product design have caused great changes to competitive conditions and many companies ar...
Thomas Knothe, Timo Kahl, Dieter Boell, Kristof Sc...
: A new approach of building enterprise distributed applications for layer of business rules as standard part of architecture is proposed in this paper. The approach uses symbolic ...