This paper unifies two recent strands of research in multiagent system design. One, commitments are widely recognized as capturing important aspects of interactions among agents,...
– Many embedded system designs usually impose (hard) read-time constraints on tasks. Thus, computing a tight upper bound of the worst case execution time (WCET) of a software is ...
This paper describes a security architecture designed to support role-based access control for distributed object systems in a large-scale, multi-organisational enterprise in whic...
Statistical simulation is driven by a stream of randomly generated instructions, based on statistics collected during a single detailed simulation. This method can give accurate p...
In this article we introduce two new generative approaches of animated computational models. These approaches are applied in context of educational software systems for compiler de...