This paper describes the development, implementation and evaluation of a new teaching approach for a large first year undergraduate course in information systems at the University...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Modern real-time systems must be designed to be highly adaptable, reacting to aperiodic events in a predictable manner and exhibiting graceful degradation in overload scenarios wh...
George Lima, Eduardo Camponogara, Ana Carolina Sok...
This paper presents a highly efficient processor design methodology based on the LISA 2.0 language. Typically the architecture design phase is dominated by an iterative processor ...
Andreas Hoffmann, Frank Fiedler, Achim Nohl, Suren...
With the increasing complexity in software and electronics in safety-critical systems new challenges to lower the costs and decrease time-to-market, while preserving high assuranc...