In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
In a multi-programmed computing environment, threads of execution exhibit different runtime characteristics and hardware resource requirements. Not only do the behaviors of distin...
In this paper we study a class of resource allocation games which are inspired by the El Farol Bar problem. We consider a system of competitive agents that have to choose between ...
Recent technological advances have opened up several distributed real-time applications involving battery-driven embedded devices with local processing and wireless communication ...
As an adaptation of the CONWIP concept, AMD has developed a heuristic approach to control the WIP in its wafer fabrication facilities (fabs). The so called "Loop Control"...