Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
Learning from experience is a basic task of human brain that is not yet fulfilled satisfactorily by computers. Therefore, in recent years to cope with this issue, bio-inspired app...
A proxy signature scheme allows an entity to delegate its signing capability to another entity (proxy) in such a way that the proxy can sign messages on behalf of the delegator. Pr...
Wei Wu, Yi Mu, Willy Susilo, Jennifer Seberry, Xin...
One of the most challenging objectives of mobile data management is the ubiquitous, any time, anywhere access. This objective is very difficult to meet due to several network and ...
Cloud services accessed through mobile devices suffer from high network access latencies and are constrained by energy budgets dictated by the devices’ batteries. Radio and batt...