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RSP
2000
IEEE
105views Control Systems» more  RSP 2000»
15 years 11 months ago
Processor Models for Retargetable Tools
This paper describes a methodology for developing processor specific tools such as assemblers, disassemblers, processor simulators, compilers etc., using processor models in a ge...
Rajat Moona
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 11 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
WSC
2007
15 years 8 months ago
Simulation 101 software: workshop and beyond
The C source code associated with the Simulation 101 preconference workshop (offered at the 2006 and 2007 Winter Simulation Conferences) is presented here. This paper begins with ...
Barry Lawson, Lawrence Leemis
WSC
1997
15 years 7 months ago
Simulation of Multiple Time-Pressured Agents
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...
Scott D. Anderson
DATE
2005
IEEE
131views Hardware» more  DATE 2005»
16 years 2 days ago
Unified Modeling of Complex Real-Time Control Systems
Complex real-time control system is a software dense and algorithms dense system, which needs modern software engineering techniques to design. UML is an object-oriented industria...
He Hai, Zhong Yi-fang, Cai Chi-lan