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JSA
2007
84views more  JSA 2007»
15 years 6 months ago
Optimizing data structures at the modeling level in embedded multimedia
Traditional design techniques for embedded systems apply transformations on the source code to optimize hardwarerelated cost factors. Unfortunately, such transformations cannot ad...
Marijn Temmerman, Edgar G. Daylight, Francky Catth...
IROS
2009
IEEE
198views Robotics» more  IROS 2009»
16 years 1 months ago
Scalable learning for object detection with GPU hardware
Abstract— We consider the problem of robotic object detection of such objects as mugs, cups, and staplers in indoor environments. While object detection has made significant pro...
Adam Coates, Paul Baumstarck, Quoc V. Le, Andrew Y...
ICCAD
1995
IEEE
97views Hardware» more  ICCAD 1995»
15 years 10 months ago
Interface co-synthesis techniques for embedded systems
A key aspect of the synthesis of embedded systems is the automatic integration of system components. This entails the derivation of both the hardware and software interfaces that ...
Pai H. Chou, Ross B. Ortega, Gaetano Borriello
COMPSAC
2009
IEEE
16 years 1 months ago
ESIDE: An Integrated Development Environment for Component-Based Embedded Systems
In this paper we present ESIDE, an integrated development environment for component-based embedded systems. It leverages component-based software engineering principles to facilit...
Nicholas T. Pilkington, Juncao Li, Fei Xie
SBIA
2010
Springer
15 years 5 months ago
High-Level Modeling of Component-Based CSPs
Most of modern constraint modeling languages combine rich constraint languages with mathematical notations to tackle combinatorial optimization problems. Our purpose is to introduc...
Raphaël Chenouard, Laurent Granvilliers, Rica...