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PRESENCE
2007
167views more  PRESENCE 2007»
15 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
PUC
2007
113views more  PUC 2007»
15 years 6 months ago
Yesterday's tomorrows: notes on ubiquitous computing's dominant vision
Ubiquitous computing is unusual amongst technological research arenas. Most areas of computer science research, such as programming language implementation, distributed operating s...
Genevieve Bell, Paul Dourish
SAC
2008
ACM
15 years 6 months ago
Aggregation languages for moving object and places of interest
We address aggregate queries over GIS data and moving object data, where non-spatial information is stored in a data warehouse. We propose a formal data model and query language t...
Leticia I. Gómez, Bart Kuijpers, Alejandro ...
SAC
2008
ACM
15 years 6 months ago
Large-scale simulation of V2V environments
Providing vehicles with enhanced ability to communicate and exchange real-time data with neighboring vehicles opens up a variety of complex challenges that can only be met by comb...
Hugo Conceição, Luís Damas, M...
SAC
2008
ACM
15 years 6 months ago
XBird/D: distributed and parallel XQuery processing using remote proxy
In this paper, we focus on an aspect of distributed XQuery processing that involves data exchanges between processor elements. We first address problems of distributed XML query p...
Makoto Yui, Jun Miyazaki, Shunsuke Uemura, Hirokaz...
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