We introduce Biter, a platform for the teaching and research of multiagent systems’ design. Biter implements a client for the RoboCup simulator. It provides users with the basic ...
The action systems framework has recently been applied to the area of synchronous VLSI design. In this paper, we present a set of concepts necessary in the formal design of synchr...
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
This paper introduces our research which aims to develop a design approach for ADAS applications in which human factors (including stakeholder feedback and objective performance me...
We describe METRICS, a system to recover design productivity via new infrastructure for design process optimization. METRICS seeks to treat system design and implementation as a s...
Stephen Fenstermaker, David George, Andrew B. Kahn...