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DATE
2000
IEEE
140views Hardware» more  DATE 2000»
15 years 11 months ago
Resolution of Dynamic Memory Allocation and Pointers for the Behavioral Synthesis from C
-- One of the greatest challenges in C/C++-based design methodology is to efficiently map C/C++ models into hardware. Many of the networking and multimedia applications implemente...
Luc Séméria, Koichi Sato, Giovanni D...
AFRIGRAPH
2001
ACM
15 years 10 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
COORDINATION
2008
Springer
15 years 8 months ago
CiAN: A Workflow Engine for MANETs
Most mature workflow management systems (WfMSs) available today execute workflows via orchestration of an available set of services, a process in which a central coordinating enti...
Rohan Sen, Gruia-Catalin Roman, Christopher D. Gil...
TMM
2002
158views more  TMM 2002»
15 years 6 months ago
Foveated video quality assessment
Most image and video compression algorithms that have been proposed to improve picture quality relative to compression efficiency have either been designed based on objective crite...
Sanghoon Lee, Marios S. Pattichis, Alan C. Bovik
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
15 years 5 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
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