In this paper, we present a methodology for designing a pipeline of accelerators for an application. The application is modeled using sequential C language with simple stylization...
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
This paper describes our new algorithm for shot boundary detection and its evaluation. We adopt a 2-stage data fusion approach with SVM technique to decide whether a boundary exis...
Constructing correct concurrent garbage collection algorithms is notoriously hard. Numerous such algorithms have been proposed, implemented, and deployed – and yet the relations...
We introduce and study problems of distributed observation with bounded or unbounded memory. We are given a system modeled as a finite-word language L over some finite alphabet ...