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ICCV
2009
IEEE
15 years 4 months ago
Matching as a non-cooperative game
With this paper we offer a game-theoretic perspective for the all-pervasive matching problem in computer vision. Specifically, we formulate the matching problem as a (population) ...
Andrea Albarelli, Samuel Rota Bulò, Andrea ...
JDA
2011
90views more  JDA 2011»
15 years 1 months ago
Pattern matching in pseudo real-time
It has recently been shown how to construct online, non-amortised approximate pattern matching algorithms for a class of problems whose distance functions can be classified as be...
Raphaël Clifford, Benjamin Sach
PLDI
2009
ACM
16 years 1 months ago
PetaBricks: a language and compiler for algorithmic choice
It is often impossible to obtain a one-size-fits-all solution for high performance algorithms when considering different choices for data distributions, parallelism, transformati...
Jason Ansel, Cy P. Chan, Yee Lok Wong, Marek Olsze...
MOBIHOC
2003
ACM
16 years 5 months ago
Energy-efficient caching strategies in ad hoc wireless networks
In this paper, we address the problem of energy-conscious cache placement in wireless ad hoc networks. We consider a network comprising a server with an interface to the wired net...
Pavan Nuggehalli, Vikram Srinivasan, Carla-Fabiana...
ISCA
2008
IEEE
132views Hardware» more  ISCA 2008»
16 years 20 days ago
Online Estimation of Architectural Vulnerability Factor for Soft Errors
As CMOS technology scales and more transistors are packed on to the same chip, soft error reliability has become an increasingly important design issue for processors. Prior resea...
Xiaodong Li, Sarita V. Adve, Pradip Bose, Jude A. ...