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» Symbolic Simulation - Techniques and Applications
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2003
ACM
15 years 12 months ago
A Compiler Analysis of Interprocedural Data Communication
This paper presents a compiler analysis for data communication for the purpose of transforming ordinary programs into ones that run on distributed systems. Such transformations ha...
Yonghua Ding, Zhiyuan Li
SENSYS
2003
ACM
15 years 12 months ago
Differentiated surveillance for sensor networks
For many sensor network applications such as military surveillance, it is necessary to provide full sensing coverage to a security-sensitive area while at the same time minimizing...
Ting Yan, Tian He, John A. Stankovic
SI3D
2003
ACM
15 years 12 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
174
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SI3D
2003
ACM
15 years 12 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
SIGUCCS
2003
ACM
15 years 12 months ago
Making online training and support easier for everyone with viewlets
Online training and support objects can be difficult and timeconsuming to create. Written words are often ignored by users who want someone to show them a procedure. Viewlets are ...
Janice Ward