A good amount of research has been developed to support QoS issues in IEEE 802.11 ad hoc networks, such as QoS routing, MAC layer QoS support, and cross-layer QoS design. However,...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Dynamically partitioning of adaptive applications and migration of excess workload from overloaded processors to underloaded processors during execution are critical techniques ne...
DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
Wireless sensor networks are becoming an integral part of numerous applications very quickly. Here, we present a new approach for sensor applications that requires coverage for a ...