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ICSE
1998
IEEE-ACM
15 years 11 months ago
Non-Intrusive Object Introspection in C++: Architecture and Application
We describe the design and implementation of system architecture to support object introspection in C++. In this system, information is collected by parsing class declarations, an...
Tyng-Ruey Chuang, Y. S. Kuo, Chien-Min Wang
VISUALIZATION
1991
IEEE
15 years 10 months ago
A Tool for Visualizing the Topology of Three-Dimensional Vector Fields
We describe a software system, TOPO, that numerically analyzes and graphically displays topological aspects of a three dimensional vector field, v, to produce a single, relativel...
Al Globus, C. Levit, T. Lasinski
MDBIS
2004
149views Database» more  MDBIS 2004»
15 years 8 months ago
Enhanced User Support for Mobile Ad-hoc-Processes
: In ubiquitous application scenarios, the information (processing) needs of nomadic users often cannot be satisfied by a set of pre-installed processes like in common workflow sys...
Klaus Haller, Michelle Ackermann, Claudio Munari, ...
CGF
2008
140views more  CGF 2008»
15 years 6 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
COMCOM
2007
82views more  COMCOM 2007»
15 years 6 months ago
On application-level load balancing in FastReplica
— In the paper, we consider the problem of distributing large-size content to a fixed set of nodes. In contrast with the most existing end-system solutions to this problem, Fast...
Jangwon Lee, Gustavo de Veciana