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AIIDE
2008
15 years 9 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CCGRID
2007
IEEE
16 years 1 months ago
Study of Different Replica Placement and Maintenance Strategies in Data Grid
Data replication is an excellent technique to move and cache data close to users. By replication, data access performance can be improved dramatically. One of the challenges in da...
Rashedur M. Rahman, Ken Barker, Reda Alhajj
DEEC
2006
IEEE
16 years 27 days ago
Semantic Web Services Enabled B2B Integration
The use of Semantic Web Service (SWS) technologies have been suggested to enable more dynamic B2B integration of heterogeneous systems and partners. We present our approach to acco...
Paavo Kotinurmi, Tomas Vitvar, Armin Haller, Ray R...
IEEEARES
2006
IEEE
16 years 26 days ago
Sandboxing in myKlaim
The µKlaim calculus is a process algebra designed to study the programming of distributed systems consisting of a number of locations each having their own tuple space and collec...
René Rydhof Hansen, Christian W. Probst, Fl...
RULEML
2005
Springer
16 years 10 days ago
A Semantic Web Framework for Interleaving Policy Reasoning and External Service Discovery
Enforcing rich policies in open environments will increasingly require the ability to dynamically identify external sources of information necessary to enforce different policies (...
Jinghai Rao, Norman M. Sadeh