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» Swarm Intelligence: From Natural to Artificial Systems
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ICTAI
2010
IEEE
15 years 4 months ago
Multicriteria Reasoning Considering Reliability or Availability
Abstract--Reliability and/or availability are increasingly important aspects in the design of systems, especially networks and service offerings. Optimization here is a multi-crite...
Tarik Hadzic, Helmut Simonis
KI
2011
Springer
15 years 1 months ago
Centurio, a General Game Player: Parallel, Java- and ASP-based
Abstract We present the General Game Playing system Centurio. Centurio is a Java-based player featuring different strategies based on Monte Carlo Tree Search extended by technique...
Maximilian Möller, Marius Thomas Schneider, M...
TWC
2010
15 years 1 months ago
Rateless coding for MIMO fading channels: performance limits and code construction
In this letter the performance limits and design principles of rateless codes over fading channels are studied. The diversity-multiplexing tradeoff (DMT) is used to analyze the sys...
Yijia Fan, Lifeng Lai, Elza Erkip, H. Vincent Poor
AGI
2011
14 years 10 months ago
Multigame Playing by Means of UCT Enhanced with Automatically Generated Evaluation Functions
General Game Playing (GGP) contest provides a research framework suitable for developing and testing AGI approaches in game domain. In this paper, we propose a new modification of...
Karol Waledzik, Jacek Mandziuk
DLOG
2003
15 years 8 months ago
Status Report on Description Logics related Project in Korea
In this short position paper, the project of building intelligent business information infrastructure using semantic web, ontology, description logics, and other related knowledge...
Shinyoung Lim