This article focuses on algorithms for fast computation of the Euclidean distance between a query point and a subdivision surface. The analyzed algorithms include uniform tessella...
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
Isometric surfaces share the same geometric structure also known as the `first fundamental form'. For example, all possible bending of a given surface, that include all lengt...
In this paper we present the theoretical setting for the closed form solutions to the multiview constraints of curves and surfaces observed by the motion of a camera in a scene. We...
For the analysis of images, a deeper understanding of their intrinsic structure is required. This has been obtained for 2D images by means of statistical analysis [15, 18]. Here, ...