In a landmark survey of visibility algorithms in 1974, Sutherland, Sproull, and Schumacker stated that “We believe the principal untapped source of help for hidden surface algor...
We propose a strategy to decompose a polygon, containing zero or more holes, into “approximately convex” pieces. For many applications, the approximately convex components of ...
Given a specification of communication rules in a multiagent system (in the form of protocols, ACL semantics, etc.), the question of how to design appropriate agents that can oper...
In this paper, we propose the concept of Manifold of Facial Expression based on the observation that images of a subject’s facial expressions define a smooth manifold in the hig...
The design of new diagram recognition systems remains a challenging problem. Ideally, recognition systems should accept real-world input, perform robustly, fail gracefully, and be...