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TVCG
2002
95views more  TVCG 2002»
15 years 5 months ago
Texture Mapping Using Surface Flattening via Multidimensional Scaling
Gil Zigelman, Ron Kimmel, Nahum Kiryati
VMV
2001
161views Visualization» more  VMV 2001»
15 years 7 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
TVCG
2008
167views more  TVCG 2008»
15 years 4 months ago
Optimal Surface Parameterization Using Inverse Curvature Map
Mesh parameterization is a fundamental technique in computer graphics. The major goals during mesh parameterization are to minimize both the angle distortion and the area distortio...
Yong-Liang Yang, Junho Kim, Feng Luo 0002, Shi-Min...
CVPR
2006
IEEE
16 years 7 days ago
Automatic Landmark Tracking and its Application to the Optimization of Brain Conformal Mapping
Anatomical features on cortical surfaces are usually represented by landmark curves, called sulci/gyri curves. These landmark curves are important information for neuroscientists ...
Lok Ming Lui, Yalin Wang, Tony F. Chan, Paul M. Th...
CGF
2000
138views more  CGF 2000»
15 years 6 months ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...