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IEEECGIV
2007
IEEE
16 years 1 months ago
Vision-Based Detection of Guitar Players' Fingertips Without Markers
This paper proposes a vision-based method for detecting the positions of fingertips of a hand playing a guitar. We detect the skin color of a guitar player’s hand by using on-li...
Chutisant Kerdvibulvech, Hideo Saito
166
Voted
ACCV
2007
Springer
16 years 28 days ago
Evolving Measurement Regions for Depth from Defocus
Depth from defocus (DFD) is a 3D recovery method based on estimating the amount of defocus induced by finite lens apertures. Given two images with different camera settings, the ...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi
CGI
2006
IEEE
16 years 24 days ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...
PCM
2005
Springer
157views Multimedia» more  PCM 2005»
16 years 6 days ago
Segmentation of the Liver Using the Deformable Contour Method on CT Images
Abstract. Automatic liver segmentation from abdominal computed tomography (CT) images is one of the most important steps for computeraided diagnosis (CAD) for liver CT. However, th...
Seong-Jae Lim, Yong-Yeon Jeong, Yo-Sung Ho
186
Voted
ICIAR
2004
Springer
16 years 3 days ago
A Fast Probabilistic Bidirectional Texture Function Model
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
Michal Haindl, Jirí Filip