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CVPR
2010
IEEE
16 years 3 months ago
3D Shape Correspondence by Isometry-Driven Greedy Optimization
We present an automatic method that establishes 3D correspondence between isometric shapes. Our goal is to find an optimal correspondence between two given (nearly) isometric sha...
Yusuf Sahillioglu, Yucel Yemez
SIBGRAPI
2008
IEEE
16 years 1 months ago
Simulation and Rendering of Opus Palladium 3D Mosaics
Mosaic sculptures are a form of art where the sculpture is made from a collection of individual elements called tiles which are distributed over the surface of a given 3D shape. T...
Vladimir Alves dos Passos, Marcelo Walter
ACCV
2007
Springer
16 years 27 days ago
Face Mosaicing for Pose Robust Video-Based Recognition
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Xiaoming Liu 0002, Tsuhan Chen
WACV
2002
IEEE
15 years 11 months ago
Pose Estimation and Integration for Complete 3D Model Reconstruction
An automatic 3D model reconstruction technique is presented to acquire complete 3D models of real objects. The technique is based on novel approaches to pose estimation and integr...
Soon-Yong Park, Murali Subbarao
CVPR
2010
IEEE
15 years 11 months ago
Refinement of Digital Elevation Models from Shadowing Cues
In this paper we derive formal constraints relating terrain elevation and observed cast shadows. We show how an optimisation framework can be used to refine surface estimates usin...
James Hogan, William Smith