This paper proposes a fully automated 3D reconstruction
and visualization system for architectural scenes (interiors
and exteriors). The reconstruction of indoor environments
fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
This paper presents a biologically motivated model for low and mid-level vision tasks and its interpretation in computer vision terms. Initially we briefly present the biologically...
When camera phones are used as magic lenses in handheld augmented reality applications involving wall maps or posters, pointing can be divided into two phases: (1) an initial coar...