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VC
2002
215views more  VC 2002»
15 years 6 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
UIST
2006
ACM
16 years 18 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
SMI
2005
IEEE
111views Image Analysis» more  SMI 2005»
16 years 7 days ago
Rational Spherical Splines for Genus Zero Shape Modeling
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
Ying He 0001, Xianfeng Gu, Hong Qin
IPMI
2005
Springer
16 years 5 days ago
Transitive Inverse-Consistent Manifold Registration
Abstract. This paper presents a new registration method called Transitive InverseConsistent Manifold Registration (TICMR). The TICMR method jointly estimates correspondence maps be...
Xiujuan Geng, Dinesh Kumar, Gary E. Christensen
VISUALIZATION
1998
IEEE
15 years 11 months ago
Extremal feature extraction from 3-D vector and noisy scalar fields
We are interested in feature extraction from volume data in terms of coherent surfaces and 3-D space curves. The input can be an inaccurate scalar or vector field, sampled densely...
Chi-Keung Tang, Gérard G. Medioni