Sciweavers

1728 search results - page 200 / 346
» Surface distance maps
Sort
View
ICIP
2007
IEEE
16 years 8 months ago
Region-Based Dense Depth Extraction from Multi-View Video
A novel multi-view region-based dense depth map estimation problem is presented, based on a modified planesweeping strategy. In this approach, the whole scene is assumed to be reg...
Cevahir Cigla, Xenophon Zabulis, A. Aydin Alatan
ICIP
2000
IEEE
16 years 8 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung
ACL
1998
15 years 8 months ago
Growing Semantic Grammars
A critical path in the development of natural language understanding NLU modules lies in the di culty of de ning a mapping from words to semantics: Usually it takes in the order o...
Marsal Gavaldà, Alex Waibel
CGF
2008
139views more  CGF 2008»
15 years 6 months ago
Photon-driven Irradiance Cache
We describe a global illumination method combining two well known techniques: photon mapping and irradiance caching. The photon mapping method has the advantage of being view inde...
Jonathan Brouillat, Pascal Gautron, Kadi Bouatouch
TROB
2008
106views more  TROB 2008»
15 years 6 months ago
Discovering Higher Level Structure in Visual SLAM
We describe a novel method for discovering and incorporating higher level map structure in a real-time visual SLAM system. Previous approaches use sparse maps, populated by isolate...
Andrew P. Gee, Denis Chekhlov, Andrew Calway, Walt...