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SMI
2006
IEEE
16 years 19 days ago
Semi-Interactive Morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our main contri...
Jean Combaz, Fabrice Neyret
190
Voted
NPAR
2006
ACM
16 years 18 days ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
RT
2005
Springer
16 years 3 days ago
Bidirectional Importance Sampling for Direct Illumination
Image-based representations for illumination can capture complex real-world lighting that is difficult to represent in other forms. Current importance sampling strategies for ima...
David Burke, Abhijeet Ghosh, Wolfgang Heidrich
ECCV
2004
Springer
16 years 1 days ago
A Fourier Theory for Cast Shadows
—Cast shadows can be significant in many computer vision applications, such as lighting-insensitive recognition and surface reconstruction. Nevertheless, most algorithms neglect ...
Ravi Ramamoorthi, Melissa L. Koudelka, Peter N. Be...
ICCV
2003
IEEE
15 years 12 months ago
On the Epipolar Geometry of the Crossed-Slits Projection
The Crossed-Slits (X-Slits) camera is defined by two nonintersecting slits, which replace the pinhole in the common perspective camera. Each point in space is projected to the im...
Doron Feldman, Tomás Pajdla, Daphna Weinsha...