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CVPR
2007
IEEE
16 years 8 months ago
Seamless Mosaicing of Image-Based Texture Maps
Image-based object modeling has emerged as an important computer vision application. Typically, the process starts with the acquisition of the image views of an object. These view...
Victor S. Lempitsky, Denis V. Ivanov
SI3D
2003
ACM
15 years 12 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
SI3D
2009
ACM
16 years 1 months ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
3DGIS
2006
Springer
16 years 7 days ago
Reconstruction of Complex Buildings using LIDAR and 2D Maps
The extraction of the building models from remote-sensed data is an important work in the geographic information systems. This investigation describes an approach to integrate LIDA...
Tee-Ann Teo, Jiann-Yeou Rau, Liang-Chien Chen, Jin...
206
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TOG
2002
212views more  TOG 2002»
15 years 6 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...