Sciweavers

1728 search results - page 159 / 346
» Surface distance maps
Sort
View
TVCG
2010
142views more  TVCG 2010»
15 years 5 months ago
Illustrative Volume Visualization Using GPU-Based Particle Systems
—Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and...
Roy van Pelt, Anna Vilanova, Huub van de Wetering
ICCV
2011
IEEE
14 years 6 months ago
Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
ICPR
2010
IEEE
16 years 1 months ago
Torchlight Navigation
—A common computer vision task is navigation and mapping. Many indoor navigation tasks require depth knowledge of flat, unstructured surfaces (walls, floor, ceiling). With pass...
Michael Felsberg, Fredrik Larsson, Han Wang, Ander...
CW
2002
IEEE
15 years 11 months ago
A Practical Image Retouching Method
In this paper, we present a novel fast algorithmfor image retouching. A space-mapping technique is used to transform a missing (or damaged) part of a surface into a different shap...
Vladimir V. Savchenko, Nikita Kojekine, Hiroshi Un...
GRAPHICSINTERFACE
1998
15 years 8 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel