In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...
This paper reports on our latest study on speech recognition based on surface electromyography (EMG). This technology allows for Silent Speech Interfaces since EMG captures the ele...
—This paper proposes a set of methods for building informative and robust feature point representations, used for accurately labeling points in a 3D point cloud, based on the typ...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...
This paper presents our preliminary experimental results on the encountered many problems when producing urban true orthoimages of downtown, where a number of high buildings prese...
Guoqing Zhou, Zhihao Qin, Susan Benjamin, J. Rand,...
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric flow using direct computations ...