We present a new method for robustly decomposing a 3D voxel shape into disjoint segments using the medial surface, also called surface skeleton. The boundaries of the simplified ...
A simulation-based methodology is proposed to map the mean of steady-state cycle time as a function of throughput and product mix for manufacturing systems. Nonlinear regression m...
Feng Yang, Jingang Liu, Mustafa Tongarlak, Bruce E...
We present a generic framework for compression of densely sampled 3D surfaces in order to satisfy the increasing demand for storing large amounts of 3D content. We decompose a giv...
We generalize the notion of non-crossing partition on a disk to general surfaces with boundary. For this, we consider a surface Σ and introduce the number CΣ(n) of noncrossing pa...
— Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative ...