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WSCG
2003
170views more  WSCG 2003»
15 years 7 months ago
Hardware Accelerated Point Rendering of Isosurfaces
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
J. Andreas Bærentzen, Niels Jørgen Ch...
MICCAI
2007
Springer
16 years 7 months ago
Global Medical Shape Analysis Using the Laplace-Beltrami Spectrum
This paper proposes to use the Laplace-Beltrami spectrum (LBS) as a global shape descriptor for medical shape analysis, allowing for shape comparisons using minimal shape preproces...
Marc Niethammer, Martin Reuter, Franz-Erich Wolter...
CVPR
2003
IEEE
16 years 8 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
CVPR
2006
IEEE
16 years 8 months ago
A Projective Invariant for Textures
Image texture analysis has received a lot of attention in the past years. Researchers have developed many texture signatures based on texture measurements, for the purpose of uniq...
Cornelia Fermüller, Hui Ji, Yong Xu
ICPR
2002
IEEE
16 years 7 months ago
Bayesian Pot-Assembly from Fragments as Problems in Perceptual-Grouping and Geometric-Learning
A heretofore unsolved problem of great archaeological importance is the automatic assembly of pots made on a wheel from the hundreds (or thousands) of sherds found at an excavatio...
David B. Cooper, Andrew R. Willis, Stuart Andrews,...