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PG
2003
IEEE
15 years 12 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
PG
2003
IEEE
15 years 12 months ago
Neural Meshes: Statistical Learning Based on Normals
We present a method for the adaptive reconstruction of a surface directly from an unorganized point cloud. The algorithm is based on an incrementally expanding Neural Network and ...
Won-Ki Jeong, Ioannis P. Ivrissimtzis, Hans-Peter ...
ICPR
2002
IEEE
15 years 11 months ago
A Histogram-Based Color Consistency Test for Voxel Coloring
Voxel Coloring has become a popular technique for reconstructing a 3D scene from a set of 2D images. While many different variants of this technique exist, all rely on a test to d...
Mark R. Stevens, W. Bruce Culbertson, Thomas Malzb...
ICPR
2000
IEEE
15 years 11 months ago
Model-Based Halftoning for Color Image Segmentation
Grouping algorithms based on histograms over measured image features have very successfully been applied to textured image segmentation [2, 11, 6]. However, the competing goals of...
Jan Puzicha, Serge Belongie
DAGM
2006
Springer
15 years 8 months ago
A Multiple Graph Cut Based Approach for Stereo Analysis
This paper presents an optimization framework for the 3D reconstruction of the surfaces from stereo image pairs. The method is based on employing popular graph cut methods under th...
Ulas Vural, Yusuf Sinan Akgul