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» Surface Reconstruction from Fitted Shape Primitives
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CVPR
2011
IEEE
15 years 2 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
CVPR
2004
IEEE
16 years 8 months ago
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views
This paper proposes an algorithm to simultaneously estimate both the 3D shape and parameters of a surface reflectance model from multiple views of an object made of a single mater...
Tianli Yu, Ning Xu, Narendra Ahuja
SIGGRAPH
1996
ACM
15 years 10 months ago
Automatic Reconstruction of B-Spline Surfaces of Arbitrary Topological Type
Creating freeform surfaces is a challenging task even with advanced geometric modeling systems. Laser range scanners offer a promising alternative for model acquisition--the 3D sc...
Matthias Eck, Hugues Hoppe
ICPR
2004
IEEE
16 years 7 months ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler
LATIN
1998
Springer
15 years 10 months ago
Shape Reconstruction with Delaunay Complex
The reconstruction of a shape or surface from a finite set of points is a practically significant and theoretically challenging problem. This paper presents a unified view of algor...
Herbert Edelsbrunner