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» Surface Mesh Segmentation Using Local Geometry
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ICPR
2004
IEEE
16 years 7 months ago
Surface Sculpting with Stochastic Deformable 3D Surfaces
This paper introduces a new stochastic surface model for deformable 3D surfaces and demonstrates its utility for the purpose of 3D sculpting. This is the problem of simple-touse a...
Andrew R. Willis, Jasper Speicher, David B. Cooper
SCA
2007
15 years 8 months ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
ICIP
1994
IEEE
16 years 7 months ago
Global Priors for Binocular Stereopsis
In this paper, we develop a Bayesian feedback method for incorporating global structure into prior models for binocular stereopsis. Since most stereo scenes contain either backgro...
Peter N. Belhumeur
VISUALIZATION
2000
IEEE
15 years 10 months ago
Semi-regular mesh extraction from volumes
We present a novel method to extract iso-surfaces from distance volumes. It generates high quality semi-regular multiresolution meshes of arbitrary topology. Our technique proceed...
Zoë J. Wood, Peter Schröder, David E. Br...
SMA
2008
ACM
154views Solid Modeling» more  SMA 2008»
15 years 5 months ago
Solid height-map sets: modeling and visualization
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...