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CCR
2002
72views more  CCR 2002»
15 years 6 months ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
CLUSTER
2000
IEEE
15 years 6 months ago
Data management for large-scale scientific computations in high performance distributed systems
With the increasing number of scientific applications manipulating huge amounts of data, effective high-level data management is an increasingly important problem. Unfortunately, ...
Alok N. Choudhary, Mahmut T. Kandemir, Jaechun No,...
CCR
2002
86views more  CCR 2002»
15 years 6 months ago
Hop-by-hop routing algorithms for premium traffic
In Differentiated Service (DiffServ) networks, the routing algorithms used by the premium class traffic, due to the high priority afforded to that traffic, may have a significant ...
Jun Wang, Klara Nahrstedt
CERA
2002
134views more  CERA 2002»
15 years 6 months ago
Design Parameterization for Concurrent Design and Manufacturing of Mechanical Systems
Design changes are frequently encountered in the product development process. The complexity of the design changes is multiplied when the product design involves multiple engineer...
Javier Silva, Kuang-Hua Chang
CLEIEJ
2002
192views more  CLEIEJ 2002»
15 years 6 months ago
Automatic ObjectPascal Code Generation from Catalysis Specifications
This paper presents a Component-based Framework Development Process, of the Cardiology Domain. The Framework, called FrameCardio, was developed in 4 steps: 1Problem Domain Definit...
João Luís Cardoso de Moraes, Ant&oci...
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