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AIED
2005
Springer
16 years 17 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ACMSE
2004
ACM
16 years 16 days ago
Usability testing of notification interfaces: are we focused on the best metrics?
Notification interfaces that continuously present peripheral information have received increasing interest within the HCI community, especially those supporting awareness of other...
John E. Booker, Christa M. Chewar, D. Scott McCric...
AFRIGRAPH
2004
ACM
16 years 16 days ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
CSCW
2004
ACM
16 years 16 days ago
Instant messages: a framework for reading between the lines
A framework is described for analyzing keystroke level data from instant messages (IM). This is unlike other analyses of IM which employ server-based logs of messages. This framew...
Jeffrey D. Campbell
DOCENG
2004
ACM
16 years 16 days ago
On modular transformation of structural content
We show that an XML DTD (Document Type Definition) can be viewed as the fixed point of a parametric content model. We then use natural transformations from the source content mo...
Tyng-Ruey Chuang, Jan-Li Lin
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