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ECAI
2004
Springer
16 years 2 days ago
Using Constraints with Memory to Implement Variable Elimination
Abstract. Adaptive consistency is a solving algorithm for constraint networks. Its basic step is variable elimination: it takes a network as input, and producesan equivalent networ...
Martí Sánchez, Pedro Meseguer, Javie...
GCC
2004
Springer
16 years 2 days ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
GI
2004
Springer
16 years 2 days ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
GRID
2004
Springer
16 years 2 days ago
Design, Implementation and Performance Evaluation of GridRPC Programming Middleware for a Large-Scale Computational Grid
This paper reports on the design, implementation and performance evaluation of a suite of GridRPC programming middleware called Ninf-G Version 2 (Ninf-G2). NinfG2 is a reference i...
Yoshio Tanaka, Hiroshi Takemiya, Hidemoto Nakada, ...
ICCS
2004
Springer
16 years 2 days ago
Improving Generalization Level in UML Models Iterative Cross Generalization in Practice
FCA has been successfully applied to software engineering tasks such as source code analysis and class hierarchy re-organization. Most notably, FCA hematics behind the mechanism of...
Michel Dao, Marianne Huchard, Mohamed Rouane Hacen...