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ITNG
2008
IEEE
16 years 1 months ago
An Efficient Technique for Distance Computation in Road Networks
With recent advances in wireless communication and position technologies, it became possible to collect and record trajectories of moving objects. Thus, many services in road netw...
Xu Jianqiu, Victor Teixeira de Almeida, Qin Xiaoli...
IWNAS
2008
IEEE
16 years 1 months ago
Adaptive Consistency Guarantees for Large-Scale Replicated Services
To maintain consistency, designers of replicated services have traditionally been forced to choose from either strong consistency guarantees or none at all. Realizing that a conti...
Yijun Lu, Ying Lu, Hong Jiang
IWPC
2008
IEEE
16 years 1 months ago
Exploiting Runtime Information in the IDE
Developers rely on the mechanisms provided by their IDE to browse and navigate a large software system. These mechanisms are usually based purely on a system’s static source cod...
David Röthlisberger, Orla Greevy, Oscar Niers...
LCN
2008
IEEE
16 years 1 months ago
Constructing low-latency overlay networks: Tree vs. mesh algorithms
Abstract—Distributed interactive applications may have stringent latency requirements and dynamic user groups. These applications may benefit from a group communication system, ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
RTAS
2008
IEEE
16 years 1 months ago
Using Trace Scratchpads to Reduce Execution Times in Predictable Real-Time Architectures
Instruction scratchpads have been previously suggested as a way to reduce the worst case execution time (WCET) of hard real-time programs without introducing the analysis issues p...
Jack Whitham, Neil C. Audsley